Control ancient Mayan robots
Unlock costumes and abilities
40 puzzle filled rooms
Twenty Twelve’s gameplay was loosely inspired by the 2011 Global Game Jam entry: Dropping Dodos. The theme was partially motivated by TIGSource’s “2012: The End is Upon Us” competition. The story also introduces the first of several forthcoming Power City super heroes: Ms Tikal. As Twenty Twelve’s development progressed, it spiritual lineage became clearer. Twenty Twelve is a combination of discovery-oriented puzzle platform games (like Limbo and Braid), and indirect control puzzle games (like Lemmings and Oddworld: Abe’s Oddysee).
The developer has provided the following content rating for this item:
You may not modify or redistribute this content.
IndieCity Client required to download & play.
Promote this project on your blog or website with our HTML embed code. Show the code
Recent tweets from @SugarPillStdios
Really enjoying these Linear Algebra videos by @PavelGrinfeld - https://t.co/gLwPUxhOjq
@s_j_higgins @BoardGameGeek Discrete math in general seems quite applicable in many board games: http://t.co/3UqPoQ1kFL
Find Sugar Pill Studios on Facebook.