Lag
Avoid enemies or fear the lag!
Simple 2D arcade fun. Collect packages and avoid enemies with your laggy buddy to top the high-score board!
Free!
Key Features
- Bite-size play time
- Local high-score board
- Easy to play, hard to master
Developer's Game Description
Use the arrow keys to move your green character around to collect packages and avoid the enemies. Bonus points are awarded for collecting packages with your little blue buddy but hit too many enemies and he'll start to lag behind your movements, making collection and avoidance much more difficult. Add to this the growth of your main character over the time, and you have a simple game that's easy to play but very hard to master!
Lag is Team FAIL's (David Prior and Matthew Simmons) entry to the Global Game Jam 2009, made in less than 46 hours given only three cryptic constraints as a brief:
- The game should be related to the phrase "As long as we have each other, we shall never run out of problems"
- A game should last no longer than 5 minutes
- The game should be related to one of the words "growth", "rushed" or "in between"
Official Website
Visit the official website for Lag
Content Rating(s)
The developer has provided the following content rating(s) for this item:
Community Approved!
This game was approved on Tuesday 13th December by the IndieCity community.
System Requirements
- CPU Cores: Single Core 1.0 GHz
- Minimum RAM: 128MB
- DirectX Version: DirectX 8.0
- Graphics Card RAM: 128MB
- Graphics Card: DirectX 8.0
- Graphics Card Shader Model: Not Required
- Sound Card: None
- Operating System(s):
- Windows XP
- Windows XP, 64 bit
- Windows Vista, 32 bit
- Windows Vista, 64 bit
- Windows 7, 32 bit
- Windows 7, 64 bit
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davecheesefish Games
Website: www.dcfgames.com
Contact: david.prior@dcfgames.com
Other games by this developer:
Twitter Feed
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